Class Game
This object represents a game. Use BotFather to create and edit games, their short names will act as unique identifiers.
Inheritance
System.Object
    Game
  Inherited Members
      System.Object.ToString()
    
    
      System.Object.Equals(System.Object)
    
    
      System.Object.Equals(System.Object, System.Object)
    
    
      System.Object.ReferenceEquals(System.Object, System.Object)
    
    
      System.Object.GetHashCode()
    
    
      System.Object.GetType()
    
    
      System.Object.MemberwiseClone()
    
  Namespace: TelegramBotApi.Types.Game
Assembly: TelegramBotApi.dll
Syntax
[JsonObject(MemberSerialization = MemberSerialization.OptIn, ItemNullValueHandling = NullValueHandling.Ignore)]
public class GameProperties
| Improve this Doc View SourceAnimation
Optional. Animation that will be displayed in the game message in chats. Upload via BotFather
Declaration
[JsonProperty(PropertyName = "animation")]
public Animation Animation { get; set; }Property Value
| Type | Description | 
|---|---|
| Animation | 
Description
Description of the game
Declaration
[JsonProperty(PropertyName = "description", Required = Required.Always)]
public string Description { get; set; }Property Value
| Type | Description | 
|---|---|
| System.String | 
Photo
Photo that will be displayed in the game message in chats.
Declaration
[JsonProperty(PropertyName = "photo", Required = Required.Always)]
public PhotoSize[] Photo { get; set; }Property Value
| Type | Description | 
|---|---|
| PhotoSize[] | 
Text
Optional. Brief description of the game or high scores included in the game message. Can be automatically edited to include current high scores for the game when the bot calls setGameScore, or manually edited using editMessageText. 0-4096 characters.
Declaration
[JsonProperty(PropertyName = "text")]
public string Text { get; set; }Property Value
| Type | Description | 
|---|---|
| System.String | 
TextEntities
Optional. Special entities that appear in text, such as usernames, URLs, bot commands, etc.
Declaration
[JsonProperty(PropertyName = "text_entities")]
public MessageEntity[] TextEntities { get; set; }Property Value
| Type | Description | 
|---|---|
| MessageEntity[] | 
Title
Title of the game
Declaration
[JsonProperty(PropertyName = "title", Required = Required.Always)]
public string Title { get; set; }Property Value
| Type | Description | 
|---|---|
| System.String |